Mynock

Mynock
Brawn 1 Agility 3 Cunning 1 Intellect 1 Presence 1 Willpower 1
Skills: Brawl, Coordination
Talents: None
Soak 1
Defense 1
Thresholds: Wounds 4
Abilities: Vacuum Dweller (can survive in a vacuum without penalty and can move in a vacuum environment), Energy Parasite (Mynocks can make an Average Coordination check to latch onto any starship or vehicle they are engaged with. Ships or vehicles with a Mynock attached suffer 1 system strain per Mynock per day and reduce their handling by 1), Flyer (Mynocks can fly), Helium Allergy (When exposed to Helium, Mynocks suffer 1 wound per round ignoring soak, until their bodies inflate and explode.)
Equipment: Sucker-mouths and claws (Skill: Brawl; Damage 4; Critical 5; Range [Engaged])

Mynock

A New Beginning renegadethumper